template struct Result<bool>;
template struct Result<const cv::Size_<int>>;
template struct Result<const cv::Vec<double, 2>>;
template struct Result<cv::Affine3<double>>;
template struct Result<cv::Mat*>;
template struct Result<cv::Point_<int>>;
template struct Result<cv::Size_<int>>;
template struct Result<cv::Vec<unsigned char, 3>>;
template struct Result<cv::viz::Camera*>;
template struct Result<cv::viz::Color*>;
template struct Result<cv::viz::KeyboardEvent*>;
template struct Result<cv::viz::KeyboardEvent::Action>;
template struct Result<cv::viz::Mesh*>;
template struct Result<cv::viz::MouseEvent*>;
template struct Result<cv::viz::MouseEvent::MouseButton>;
template struct Result<cv::viz::MouseEvent::Type>;
template struct Result<cv::viz::Viz3d*>;
template struct Result<cv::viz::WArrow*>;
template struct Result<cv::viz::WCameraPosition*>;
template struct Result<cv::viz::WCircle*>;
template struct Result<cv::viz::WCloudCollection*>;
template struct Result<cv::viz::WCloudNormals*>;
template struct Result<cv::viz::WCloud*>;
template struct Result<cv::viz::WCone*>;
template struct Result<cv::viz::WCoordinateSystem*>;
template struct Result<cv::viz::WCube*>;
template struct Result<cv::viz::WCylinder*>;
template struct Result<cv::viz::WGrid*>;
template struct Result<cv::viz::WImage3D*>;
template struct Result<cv::viz::WImageOverlay*>;
template struct Result<cv::viz::WLine*>;
template struct Result<cv::viz::WMesh*>;
template struct Result<cv::viz::WPaintedCloud*>;
template struct Result<cv::viz::WPlane*>;
template struct Result<cv::viz::WPolyLine*>;
template struct Result<cv::viz::WSphere*>;
template struct Result<cv::viz::WText3D*>;
template struct Result<cv::viz::WText*>;
template struct Result<cv::viz::WTrajectoryFrustums*>;
template struct Result<cv::viz::WTrajectorySpheres*>;
template struct Result<cv::viz::WTrajectory*>;
template struct Result<cv::viz::WWidgetMerger*>;
template struct Result<cv::viz::Widget2D*>;
template struct Result<cv::viz::Widget3D*>;
template struct Result<cv::viz::Widget*>;
template struct Result<double>;
template struct Result<int>;
template struct Result<unsigned char>;
template struct Result<void*>;
